Medium Humanoid (Any Race), Neutral
Armor Class 10 (leather)
Hit Points 15 (18d8 + 24)
Speed 30 ft., Climb 50 ft.
STR
11 (+0)
DEX
18 (+4)
CON
16 (+3)
INT
13 (+1)
WIS
11 (+0)
CHA
10 (+0)
Saving Throws DEX +6, INT +3
Skills Acrobatics +6, Deception +3, Perception +3, Stealth +9
Damage Resistances Poison
Senses Passive Perception 15
Languages Thieves' cant plus any two languages
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Sneak Attack. Once per turn, the assassin deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the assassin that isn't incapacitated and the assassin doesn't have disadvantage on the attack roll.

Actions

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage,

Light Crossbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage

Monster Tags: NPC

Habitat: Urban

Fulltimeirishboy

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