Large Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 15 (2d10 + 4)
Speed 40 ft.
STR
17 (+3)
DEX
10 (+0)
CON
15 (+2)
INT
2 (-4)
WIS
7 (-2)
CHA
5 (-3)
Senses Passive Perception 8
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Charge. If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Intimidating Presence. The boar can use its action to frighten someone with its menacing presence. When it does so, it chooses one creature that it can see within 30 feet of itself. If the target can see or hear the boar, the target must succeed on a DC 14 Wisdom saving throw or be frightened of the boar until the end of the boar’s next turn. On subsequent turns, the boar can use its action to extend the duration of this effect on the frightened target until the end of the boar’s next turn. This effect ends if the target ends its turn out of line of sight or more than 60 feet away from the boar. If the target succeeds on its saving throw, the boar can’t use this feature on that target again for 24 hours.

Relentless (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 hit points, it drops to 1 hit point instead.

Actions

Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Habitat: Mountain

schnautzr

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