Small Plant, Neutral
Armor Class 16 natural armor
Hit Points 6 (2d8 + 1)
Speed 25 ft., Climb 25 ft., Burrow 40 ft.
STR
6 (-2)
DEX
13 (+1)
CON
12 (+1)
INT
4 (-3)
WIS
8 (-1)
CHA
3 (-4)
Saving Throws DEX +3, CON +3
Skills Intimidation +0, Stealth +3
Damage Vulnerabilities Fire
Condition Immunities Deafened
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 9
Languages Common understands Common but can’t speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

False Appearance. While the blight remains motionless, it is indistinguishable from a dead shrub.

Dancing. When Baby Groot dances, it regains HP

Entrapment. Can use one arm as an action to ensnare enemy and keep them from moving and using and weapon.

Actions

Root-Punch. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Extended-Root. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage.

Description

A twig blight is an awakened plant that resembles a woody shrub that can pull its roots free of the ground. Its branches twist together to form a humanoid-looking body with a head and limbs.

Monster Tags: humanoidbeast companion

Habitat: Forest

DragBuster

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