Armor Class
17
(natural armor)
Hit Points
59
(7d8 + 28)
Speed
35 ft.
STR
18
(+4)
DEX
10
(+0)
CON
18
(+4)
INT
14
(+2)
WIS
11
(+0)
CHA
5
(-3)
Skills
Perception +3, Stealth +4
Damage Resistances
Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Incapacitated, Paralyzed, Petrified, Poisoned, Stunned
Senses
Blindsight 10 ft, Darkvision 60 ft., Passive Perception 10
Languages
Abyssal, Common, Infernal
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Stony Lethargy. When a creature the construct can see starts its turn within 10 feet of the construct, the construct can force it to make a Wisdom saving throw against your spell save DC. On a failed save, the target can't use reactions and its speed is halved until the start of its next turn.
Non-Lethal. The Defender weapon attacks are nonletha
Actions
Multi-attack. The Defender makes two slam attacks.
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (1d8 + 8) bludgeoning damage.
Description
A stone defender constructed to defend its master's lair.
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