Healing Hands (1/Day). As an action, Waldrizih can touch a creature and cause it to regain a number of hit points equal to his level (1). Once Waldrizih uses this trait, he can’t use it again until he finishes a long rest.
Spellcasting. Waldrizih is a 1-level spellcaster. Its spellcasting ability is wisdom (spell save DC 5, +13 to hit with spell attacks). Waldrizih has the following cleric and wizard spells prepared:
Cantrips (at will): Message, Mind Sliver
1st level (2 slots): Bane
Javelin. Ranged Weapon Attack: +3 to hit, range 30/120 ft., 1 target. Hit: 4 (1d6 + 1) piercing damage
Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) bludgeoning damage.
Description
1st-level Variant Aasimar Healer
For longer than Waldrizih can remember, Waldrizih has traversed the Astral Sea. There, Waldrizih experienced firsthand the wonders of the Silver Void: Waldrizih stopped aging and no longer felt hunger or thirst. Driven by wanderlust, Waldrizih drifted from one part of the Astral Sea to another, like a mote of dust on the wind. Waldrizih has lost count of the decades that have passed since arriving here.
In Waldrizih's travels, Waldrizih has camped on the petrified hulks of dead gods and narrowly escaped the psychic winds that sweep across the Astral Sea while also avoiding prolonged contact with the plane’s most dangerous denizens.
Divine Contact. In the Astral Sea, Waldrizih crossed paths with a wandering deity. The encounter was brief and nonviolent, yet it made a lasting impression on Waldrizih. This deity saw fit to share one secret or obscure bit of cosmic lore with Waldrizih.
Previous Versions
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