Large Beast (Dinosaur), Unaligned
Armor Class 13 natural armor
Hit Points 51 (6d10 + 18)
Speed 60 ft.
STR
19 (+4)
DEX
13 (+1)
CON
17 (+3)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
Skills Perception +5, Stealth +3
Senses Passive Perception 15
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, the Allosaurus can move up to its toward a creature that it can see.

Savage Wounds. Any creature that takes damage from the bite attack of the Allosaurus takes an additional 6 (1d12) damage at the start of its next turn. This effect ends if the creature is subjected to magical healing. This ability does not apply to constructs or undead.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Roar (Recharges 5-6). The Allosaurus unleashes a thunderous bellow. All creatures within 60 feet of the Allosaurus that can see and hear it must make a DC 15 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. 

Description

The Allosaurus is a large, predatory dinosaur that stalks the open savannah. It's serrated teeth leave deep wounds, ensuring that any creature that survives the dinosaur's initial assault will soon die from shock and blood loss.

Monster Tags: Dinosaur

Habitat: Grassland

LENNNAhy

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