Dark Devotion. The brawler has advantage on saving throws against being charmed or frightened.
Rend For The Old Gods (1/Short or Long Rest). The brawler may, once per short or long rest, imbue his gauntlets with a foul, profane magic. For a minute, the brawler's gauntlet attacks deal an extra 4 (1d8) psychic damage.
Spellcasting. The brawler is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The brawler has the following spells prepared:
Cantrips (at will): Fire Bolt, Mage Hand
1st level (3 slots): Cause Fear, Thunderous Smite
Bladed Gauntlets. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 5 (1d4 + 3) piercing damage.
Description
Cults always need some extra muscle in order to fight their enemies, and the brawlers are always willing to lend a hand- or rather, a fist. With their dual gauntlets, with two blades on each of them, they are always willing to spill blood for their profane gods.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/27/2023 4:31:26 PM
|
1
|
1
|
--
|
Coming Soon
|
|
|
9/28/2023 6:52:23 PM
|
1
|
1
|
--
|
Coming Soon
|
Comments