Defiant. The Ankylosaurus has advantage on saving throws against being charmed or frightened.
Immovable. The Ankylosaurus has advantage on saving throws against being knocked prone.
Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 18 (4d6 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Body Slam. The Ankylosaurus throws its weight against a creature that it can see within 5 feet. The creature must make a DC 16 Strength saving throw, taking 13 (2d6 + 4) bludgeoning damage on a failure, or half as much on a success. A Large or smaller creature that fails their saving throw is pushed back up to 10 feet away and is knocked prone.
Multiattack. The Ankylosaurus makes two Tail attacks, or makes a Body Slam attack and a Tail attack.
Description
Thick armor plating covers the body of the plant-eating dinosaur Ankylosaurus, which defends itself against predators with a knobbed tail that delivers a devastating strike.
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