Medium Undead, Neutral Evil
Armor Class 8 Natural
Hit Points 75 (6d12 + 9)
Speed 30 ft.
STR
23 (+6)
DEX
15 (+2)
CON
18 (+4)
INT
16 (+3)
WIS
14 (+2)
CHA
20 (+5)
Saving Throws CON +8, WIS +6
Skills Intimidation +16
Damage Vulnerabilities Fire
Condition Immunities Charmed, Frightened
Senses Darkvision 150 ft., Passive Perception 8
Languages Common
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Dream World: Whilst inside of his dream world, Freddy is considered a fiend, and has an armor class of 15, and 125 hit points.

 IncorporealWhen not in combat, instead of being in the dream or real worlds, Freddy can choose to become incorporeal, becoming invisible and intangible. The only thing he can do in this plane is enter dreams and become corporeal.
Spellcasting: Freddy's spellcasting ability is Charisma (spell save DC 15, +6 to hit with spell attacks). Freddy has the following spells prepared:
Cantrips (at will): Vicious Mockery, Minor Illusion
2nd level (once per dream) Spider Climb, 
3rd level (2 slots) Fear
5th level (1 slot) Mislead
 
Actions

Multi Attack: Freddy can make 3 attacks in one turn.

Claw Attack: Melee Weapon Attack: +8 to hit, reach 5 ft., single target. Hit: 11 (2d6 + 4) Slashing damage. 

Legendary Actions

Dream Walker: Freddy can enter up to 1d6 sleeping target's dreams within 240 ft that he can see creating a dream world in which only him and the sleeping targets occupy. The targets are unable to wake until either Freddy brings them all to 0 HP, if Freddy chooses to end the nightmare, or if Freddy himself reaches 1 HP, and if Freddy takes 20 fire damage, the dream ends, and Freddy can be killed in the real world.

Dream Manipulation: Freddy creates an illusory effect that can be the size of an entire room. This effect lasts for as long as Freddy chooses, or make a room that encompasses the greatest fears of all targets which only lasts 2 turns. The first turn the targets must pass a DC 14 WIS saving throw or take 2d8 psychic damage, the second turn they must pass a DC 16 WIS saving throw or take 3d6 psychic damage.

 

Description

Freddy Krueger appears as a horribly scarred and skinny medium sized humanoid. He wears a worn out fedora, red and dark green striped log sleeve shirt and brown trousers.

HelloImL

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