Large Beast, Unaligned
Armor Class 16 Natural Armor
Hit Points 100 (8d10 + 20)
Speed 50 ft., Fly 40 ft., Swim 40 ft.
STR
18 (+4)
DEX
15 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws DEX +5, CON +5, WIS +4, CHA +4
Skills Insight +3, Perception +5, Stealth +5
Damage Immunities Lightning
Senses Blindsight 30 ft, Darkvision 60 ft, Passive Perception 15
Languages Common, Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.

Running Leap. With a 10-foot running start, the lion can long jump up to 25 feet.

Actions

Multi Attack. The Chimaera makes three attacks. One with its bite, one with its claws, and one with its tail. 

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Tail. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.

 

Description

A Chimaera was a type of hybrid animal and a violent magical beast native to Greece.

The Chimaera was a vicious, bloodthirsty beast with a lion's head, a goat's body and a dragon's tail.

 

Habitat: ForestGrasslandMountain

Parrat21

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