Large Giant, Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 184 (10d20 + 47)
Speed 40 ft.
STR
19 (+4)
DEX
10 (+0)
CON
20 (+5)
INT
10 (+0)
WIS
17 (+3)
CHA
17 (+3)
Saving Throws STR +7, CON +8
Skills Deception +6, Intimidation +6, Perception +6
Damage Resistances Acid, Cold, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Passive Perception 18
Languages Common, Giant
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Keen Smell. The troll has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration. The troll regains 10 hit points at the start of its turn. If the troll takes fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.

Blood Rage. If the troll's hit points are at 30 or below at the start of its turn, the troll's bones cover itself, its Armour class goes up to 20, it's walking speed is doubled to 80ft, it's hit points are regained to full, your maximum hit points is buffed to 220 and it attacks the closest players. The Bone Marrow Trolls attacks all do critical damage if the hit is a success. This form only lasts for 1 minute, in which by the end of it, the form will disable and the Bone Marrow troll is knocked unconscious for 10 minutes.

Actions

Multiattack. The Bone Marrow Troll makes three attacks: one with its bite, one with its claw and one with it's greatsword or it can substitute a bite attack for a claw attack. 

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Greatsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 19(2d12 + 4) slashing damage.

Description

Fearsome green-skinned giants, trolls eat anything they can catch and devour. Only acid and fire can arrest the regenerative properties of a troll’s flesh.

A Bone Marrow Troll is a troll who has either been beaten badly in battle, to the point of exposing the interior of a troll or the troll has consumed a number of bones and other marrow infused items.Then, as the Troll's body adapts and either regenerates or ingest the bones, the body then sprouts the bones out of place, and granting the troll an number of modifications to their body, such as; The Bone Marrow Troll's elbow and knee bones extend out of the body, turning into massive cleaver like weapons on the arm and leg joints, they also grow spikes out of their chest and spine. 

Normally being found as a leader for a pack of trolls, the Bone Marrow Troll carries itself very high and has a huge ego, thinking itself better then any other due to their new power and strength, but, the Bone Marrow Trolls have sprouted an boost in their mental capabilities, allowing them the ability to scheme, plan and organise when otherwise they were merely normal brutes. 

Previous Versions

Name Date Modified Views Adds Version Actions
5/12/2019 12:28:27 PM
40
1
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Coming Soon
10/7/2019 9:45:23 AM
166
1
2
Coming Soon

Habitat: ArcticForestHillMountainSwampUnderdark

Dragonrein

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