Medium Humanoid (Human), Lawful Good
Armor Class 19 (plate)
Hit Points 135 (18d8 + 54)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
13 (+1)
WIS
17 (+3)
CHA
18 (+4)
Saving Throws WIS +6, CHA +7
Skills Animal Handling +4
Damage Resistances Fire
Condition Immunities Frightened
Senses Passive Perception 14
Languages Common, Dwarvish, Giant
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Lay on Hands. As an action, Claude can heal wounds, cure diseases, or neutralize poisons by touch. Each day, he can cure up to 50 points of damage. Curing a disease or neutralizing a poison is equivalent to healing 5 points of damage.

Divine Aura. Claude and his allies within 10 ft gain a +4 bonus to saving throws while he is conscious and are immune to being frightened.

Divine Smite. When Claude hits a creature with a melee weapon attack, he can expend one spell slot to deal radiant damage to the target, in addition to the weapon's damage. The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell-level higher than 1st, to a
maximum of 5d8. The damage increases by 1d8 if the target is an undead or a .end, to a maximum of 6d8

Spellcasting. Claude is a 10th-level spellcaster. His spellcasting ability is Charisma (Spell save DC 16, +8 to hit with spell attacks). He knows the following Paladin spells:
• 1st-level (4 slots): bless, cure wounds, protection from evil and good, purify food and drink, sanctuary, sleep
• 2nd-level (3 slots): branding smite, calm emotions, hold person, locate object, zone of truth
• 3rd-level (2 slots): counterspell, create food and water, hypnotic pattern, remove curse

Actions

Multiattack. Claude makes three melee weapon attacks.

Silverblade Halberd +1. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Reactions

Rebuke the Violent (Recharges on a short rest). Immediately after an attacker within 30 feet deals damage with an attack against a creature other than him, Claude can use his reaction to force the attacker to
make a Wisdom saving throw. On a failed save, the attacker takes radiant damage equal to the damage it just dealt. On a successful save, it takes half as much damage.

Guardian Aura. When a creature within 10 ft takes damage, Claude can use his reaction to choose to take that damage instead.

Description

Claude is not violent, but he will defend himself and his friends. He is very close to the lupin, who have accepted him as one of their own. He considers them a second family. Thermistius is a friend and ally.

Claude’s halberd is made of magically strengthened silver and it glows in the presence of lycanthropes. See Silverblade Halberd in Appendix D: New Items. He has a feather token (bird) tucked into his belt (though he won’t use it inside), and he wears a ring of 1re resistance.

Castle Amber (Library)
Conversion Guide and Expansion
Original Adventure by Tom Moldvay
Conversion to 5e and Expansion Notes by Stuart Broz

Monster Tags: NPC

Cacciatore

Comments

Posts Quoted:
Reply
Clear All Quotes