Large Beast, Neutral
Armor Class 14 natural armor
Hit Points 54 (6d10 + 18)
Speed 30 ft., Climb 10 ft.
STR
18 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
3 (-4)
WIS
13 (+1)
CHA
8 (-1)
Senses Darkvision 60, Passive Perception 9
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Charge. If the beetle moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6)  slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. 

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 12 (2d6+ 4) piercing damage.

Description

The oahtu have successfully domesticated the mighty aurochs beetle. The aurochs resembles a rhinoceros beetle, but is slightly larger and more intelligent. The oahtu use it as a beast of burden, sometimes decorating them with elaborate barding.

The aurochs beetles are generally docile, if stubborn mounts. If spooked, provoked, or perhaps infected by the spores of the Thorn-Shade-Mother, they charge into battle using their horns and their sheer bulk to scatter enemies.

Lair and Lair Actions

 

 

Previous Versions

Name Date Modified Views Adds Version Actions
10/3/2023 4:42:32 AM
4
3
1
Coming Soon

Habitat: Forest

TheUberGamer

Comments

Posts Quoted:
Reply
Clear All Quotes