Armor Class
14
Hit Points
42
(7d8 + 2)
Speed
50 ft., Climb 30 ft.
STR
16
(+3)
DEX
16
(+3)
CON
14
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
8
(-1)
Saving Throws
DEX +5
Skills
Acrobatics +5, Athletics +5, Perception +3, Stealth +7
Senses
Darkvision 30, Passive Perception 13
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The lynx has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the lynx moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the lynx can make one bite attack against it as a bonus action.
Running Leap. With a 10-foot running start, the lynx can long jump up to 25 feet.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) slashing damage.
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