Armor Class
13
(natural armor)
Hit Points
30
(4d10 + 2)
Speed
30 ft., Climb 20 ft.
STR
15
(+2)
DEX
10
(+0)
CON
14
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
Saving Throws
STR +4
Skills
Perception +3, Survival +3
Senses
Passive Perception 11
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The bear makes two attacks: one with its bite and one with its claw.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Roar (Recharge 5–6). The bear emits a mighty roar. Each creature within 20 feet of the bear that can hear the roar must succeed on a DC 12 Wisdom saving throw or be frightened of the bear until the end of the lion’s next turn.
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