Small Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 25 (3d10 + 10)
Speed 25 ft.
STR
15 (+2)
DEX
7 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
10 (+0)
CHA
1 (-5)
Damage Vulnerabilities Bludgeoning
Damage Resistances Slashing and Piercing from Nonmagical Attacks
Damage Immunities Poison, Psychic
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Punch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Rock Toss. Ranged Weapon Attack: +5 to hit, reach 20 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Description

Cobblestone golems are magical constructs crested through a blend of nature and arcane magic, binding a stack of runestones together in a ritual. Like other golems, they are nearly impervious to spells and ordinary weapons, but weak to heavy mining equipment.

Knitta4Life

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