Small Humanoid, Neutral Evil
Armor Class 13 leather armor
Hit Points 20 (1d20)
Speed
STR
8 (-1)
DEX
15 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
8 (-1)
CHA
12 (+1)
Saving Throws DEX +4, CON +3, INT +2
Damage Vulnerabilities Fire, Radiant
Condition Immunities Poisoned
Senses Darkvision 50, Passive Perception 12
Languages Goblin
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

 Sunlight Sensitivity. While in sunlight, the albino goblin has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Sunlight Damage. While in sunlight, the albino goblin takes 1 point of damage every minute.

 
Actions

ScimitarMelee : +4 to hit, reach 5 ft. one target. Hit: 5 (1d6 + 2) piercing damage.

Description

Enter a general description for your monster here.

Monster Tags: Misc Creature

Habitat: Underdark

Fulltimeirishboy

Comments

Posts Quoted:
Reply
Clear All Quotes