Life steal, heal d4 hp after attacking
multi attack
Daemon sword Melee Weapon Attack: +7 to hit, reach 7 ft., 7 target. Hit: 16 (2d4 + 4) [slashing] damage.
Enter the description for how bonus actions work for your monster here.
Reaction Name. If a cultist dies with 3x3 heal d12 hp
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/7/2023 7:49:37 PM
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1
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1
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Coming Soon
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