Huge Fiend, Chaotic Evil
Armor Class 18 natural armor
Hit Points 200 (16d12 + 96)
Speed 30 ft.
STR
24 (+7)
DEX
8 (-1)
CON
22 (+6)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws STR +11, CON +10
Damage Immunities Fire, Poison
Condition Immunities Frightened, Poisoned
Senses Darkvision 120 ft., Passive Perception 10
Languages Abyssal
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Siege Monster. The Asylum Demon deals double damage to objects and structures.

Magic Resistance. The Asylum Demon has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The Asylum Demon makes two slam attacks.

Slam. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 7) bludgeoning damage.

Plunge Attack (Recharge 5-6). The Asylum Demon leaps into the air and crashes down on a point it can see within 30 feet of it. Each creature in a 20-foot radius sphere centered on that point must make a DC 18 Dexterity saving throw, taking 36 (8d8) bludgeoning damage on a failed save, or half as much on a successful one. The area becomes difficult terrain for 1 minute.

Fiery Breath (Recharge 5-6). The Asylum Demon exhales a 30-foot cone of fire. Each creature in that area must make a DC 18 Dexterity saving throw, taking 45 (10d8) fire damage on a failed save, or half as much damage on a successful one.

Reactions

Reactive Slam. When a creature makes a melee attack against the Asylum Demon and misses, the Asylum Demon can make a slam attack against that creature as a reaction.

Legendary Actions

The Asylum Demon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Asylum Demon regains spent legendary actions at the start of its turn.

  • Slam. The Asylum Demon makes one slam attack.
  • Fiery Stomp (Costs 2 Actions). The Asylum Demon slams the ground with great force, causing a shockwave. Each creature within 30 feet of the Asylum Demon must make a DC 18 Strength saving throw or be knocked prone.
OrangeGnome

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