Crossbow. Ranged Weapon Attack: +8 to hit, reach 5-60 ft., one target. Hit: 12 piecing damage.
Talon Gauntlet. Melee Weapon Attack: +8 to hit, reach 5 ft, one target. Hit: 13 slashing damage.
Bloody Claw. The Assassin is able to use their Bonus Action to apply necrotic damage to their next ranged or melee weapon attack. When this occurs, the next attack will deal an extra 6 lightning damage.
Description
Assassins are professional killers, armed with a claw and a crossbow in each hand. Their weapon affinity is that of a bow, making them useful against units with the rod weapon affinity, but ineffective against units wielding a sword, axe or spear. During an aggressive assault, an assassin's attacks against their enemies gain dark elemental damage like that of a Necromancer.
When this unit performs an assault, their enemies cannot counterattack against them, which gives assassins an advantage over their enemies. In turn however, assassins cannot counterattack when assaulted by enemies. Their signature skill is Bloody Claw, which makes assassins even deadlier during the night day cycle. As a bow user, assassins can be used as aces for the tactics card Thunderbolt and Medusa Eye.
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Posted Feb 9, 2024*6 necrotic damage for Bloody Claw ability
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Posted Feb 9, 2024+7 to Stealth, +5 to Acrobatics