Undead Fortitude. If damage reduces the zombie cat to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Description
Undead zombie cats prowl with a staggering, uneven gait, their movements unnatural and disjointed. Their fur is patchy, hanging in matted clumps, and their eyes glow with an eerie, unnatural light. They exude a foul stench of decay, a grim reminder of their once-living state. Their claws are cracked and dirty, and their meows sound more like haunting wails echoing through the night.
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