Armor Class
16
(natural armor)
Hit Points
6
(2d8 + 2)
Speed
30 ft.
STR
14
(+2)
DEX
12
(+1)
CON
16
(+3)
INT
7
(-2)
WIS
10
(+0)
CHA
7
(-2)
Skills
Perception +10
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Passive Perception 10
Languages
Common
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Unusual Nature. The construct doesn’t require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest. When it drops to 0 hit points, it becomes a lifeless object.
Actions
Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4+2) bludgeoning damage.
Description
hb mon