Armor Class
16
(natural armor)
Hit Points
67
(9d8 + 27)
Speed
30 ft., Climb 15 ft., Burrow 40 ft.
STR
18
(+4)
DEX
10
(+0)
CON
17
(+3)
INT
11
(+0)
WIS
15
(+2)
CHA
14
(+2)
Saving Throws
DEX +2, CON +5, WIS +4, CHA +4
Skills
Perception +4, Stealth +2, Survival +4
Damage Resistances
Fire
Damage Immunities
Acid
Senses
Blindsight 10 ft., Darkvision 60 ft., Tremorsense 100 ft., Passive Perception 14
Languages
Draconic
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Indefinite Air. The dragon can survive in an airless environment indefinitely.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 2 (1d4) acid damage.
Acid Breath (Recharge 5-6). The dragon exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 16 (4d8) acid damage on a failed save, or half as much damage on a successful one.
Description
Nesting in deep burrows surrounded by sand, Brown dragons are both ferocious and intelligent. Not much for conversation, they consider most other creatures to be food, including people, and the idea of talking to their food is silly to them.
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