Large unknown, Unaligned
Armor Class 1
Hit Points 100 (1d10 + 5)
Speed
STR
10 (+0)
DEX
20 (+5)
CON
15 (+2)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws DEX +11
Condition Immunities Blinded, Charmed, Deafened, Grappled, Invisible, Restrained
Senses Passive Perception 1
Languages it cant speak
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

if any thing the same size or smaller touches its core it will try to eat them

Actions

it has many tentacles that it uses to drag any thing that is the same size as it or smaller into its core

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

none

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

it relays on touch and has a  mass of connecting balls with x's on them. it has many tentacles that it uses to drag any thing that is the same size as it or smaller  

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Swamp

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