Walking Fortress. the Armored Ogre can carry one small creature on its back. that creature has half cover.
Brute Strength. When the Armored Ogre moves, it can move through the space of any creature that is medium or smaller. if it does, that creature must make a DC 15 Dex save or take 2d20 + 5 bludgeoning damage and be knocked prone. any creature that fails the Dex save cannot make an opportunity attack against the Ogre.
Heavy Armor. the Armored Ogre has resistance to piercing and slashing damage
Warhammer. Melee Weapon Attack, +2 to hit, reach 5 ft, one target. Hit: (2d20 + 10) Bludgeoning
Description
An ogre that has been outfitted with plate armor, usually from hobgoblins, orcs, or any army that would both take on an ogre and arm it further.
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