Medium Fey, Chaotic Evil
Armor Class 10 Natural Armor
Hit Points 18 (4d8)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
10 (+0)
INT
2 (-4)
WIS
4 (-3)
CHA
1 (-5)
Damage Vulnerabilities Radiant
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 7
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Curse curse damage causes attack roles against the cursed creature to be made with half advantage (roll 3d10 and add the best 2, then add 4)

Mass of Curses Damage inflicted by the Mors will cause 2 (1d4-1) residual curse damage for 3 turns unless a player restores any health or succeeds a DC 13 Medicine check with either a holy symbol or a healers kit

Natural Fae Predator Mors have advantage on hit against and saving throws imposed by creatures with the Fae trait. Fae slain by mors will, after 1d4 turns, become one.

Actions

Cursed Claws Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 3) curse damage. 

Cursed Volley Ranged Weapon Attack: +0 to hit, range 30/50 ft., 1 target. Hit: 5 (1d6 + 1) curse damage.

Embrace Melee Weapon attack: +1 to hit, reach 5ft, 1 target. Hit: 11(3d6) curse damage. (Only useable after 5 turns and every 5 turns thereafter)

Bonus Actions

 

 
Reactions

 

 

Description

Black entities who are born when faeries who have lost their purpose decay, existing to pollute the land of faeries as they hunt the living faeries down

Monster Tags: feymonstrosity

WhiteWhistle

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