Large Beast, Unaligned
Armor Class 11 (natural armor)
Hit Points 34 (4d10 + 12)
Speed 40 ft., Climb 30 ft.
STR
19 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
2 (-4)
WIS
13 (+1)
CHA
7 (-2)
Skills Perception +3
Senses Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Amphibious. The water bear can breathe in air and water.

CryptobiosisWhen the water bear drops to zero hit points, it enters cryptobiosis, halting all activity and shrinking to a compact bear-shaped ball of size Tiny. It transforms back to its normal size after 14 days. The water bear dies if it is decapitated, incinerated, or disintegrated. 

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

PulseRanged Weapon Attack: all creatures within 15 feet of the water bear must make a strength saving throw or be pushed 5 ft backwards and take 2d6 bludgeoning damage.

Monster Tags: Misc Creature

Habitat: ArcticForestHill

RoguishNyxia

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