Armor Class
21
(natural armor)
Hit Points
112
(20d8 + 45)
Speed
30 ft.
STR
17
(+3)
DEX
13
(+1)
CON
18
(+4)
INT
9
(-1)
WIS
14
(+2)
CHA
9
(-1)
Skills
Perception +3
Damage Resistances
Cold
Damage Immunities
Lightning, Poison
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 16
Languages
Common understands but can’t speak
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Traits
Antimagic Susceptibility. Chucky is incapacitated while in the area of an antimagic field. If targeted by dispel magic, Chucky must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
A Toy by any other name. While Chucky remains motionless, he is indistinguishable from a child's doll.
Actions
Multiattack. Chucky makes two bite attacks or uses Mind Bolt twice.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 3) piercing damage plus 7 (2d6) psychic damage.
Mind Bolt. Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 10 (3d6) psychic damage.
Legendary Actions
Chucky has 3 legendary actions.
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