Large Swarm of Medium plants, Unaligned
Armor Class 12 (natural armor)
Hit Points 60 (8d10 + 16)
Speed 10 ft.
STR
18 (+4)
DEX
8 (-1)
CON
14 (+2)
INT
6 (-2)
WIS
10 (+0)
CHA
3 (-4)
Damage Resistances Bludgeoning, Cold, Piercing, Radiant, Slashing
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Illumination. While it has at least 1 hit point, the astral blight sheds dim light in a 10-foot radius.

Unusual Nature. The blight doesn’t require air or sleep.

Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a single astral blight. The swarm can’t regain hit points or gain temporary hit points.

Actions

Multiattack. The blight makes two Heat-Draining Vine attacks.

Heat-Draining Vine. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 15 (3d6 +4) radiant damage, and if the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the target takes 7 (2d6) cold damage at the start of each of its turns. The blight swarm has four vines, each of which can grapple one creature.

Previous Versions

Name Date Modified Views Adds Version Actions
10/10/2023 3:04:37 PM
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raynbowbrite

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