Small Construct, Unaligned
Armor Class 16
Hit Points 22 (5d6 + 5)
Speed 30 ft., Fly 30 ft.
STR
7 (-2)
DEX
16 (+3)
CON
12 (+1)
INT
6 (-2)
WIS
15 (+2)
CHA
7 (-2)
Skills Perception +4
Damage Resistances Fire
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Death Burst. When the bombardier dies, it explodes in a burst of steam and shrapnel. Each creature within 10 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage and 7 (2d6) force damage on a failed save, or half as much damage on a successful one.

Innate Spellcasting.(1/Day). The bombardier can innately cast blur (spell save DC 10), requiring no material components. Its innate spell casting ability is wisdom.

Actions

Steam Blast.  Ranged Weapon Attack: +5 to hit, reach 30 ft., one creature. Hit: 5 (1d8 + 3) fire damage.

Bomb (Recharge 5-6). The bombardier lobs a bomb to a point within 20 ft.  Each creature in a 5 ft radius of that point must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.

cyberhold

Comments

Posts Quoted:
Reply
Clear All Quotes