Large Undead, Chaotic Evil
Armor Class 22 Plate + 1, shield + 1
Hit Points 299 (26d10 + 156)
Speed 40 ft.
STR
24 (+7)
DEX
14 (+2)
CON
22 (+6)
INT
12 (+1)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws STR +13, CON +12, WIS +7
Damage Immunities Necrotic, Poison
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Passive Perception 15
Languages Any Languages It Knew In Life
Challenge 19 (22,000 XP)
Proficiency Bonus +6
Traits

Magic Weapons. The boneguard commander's weapon attacks are magical.

Souls. When first encountered, a boneguard commander's runeblade contains the souls of 1d6 + 6 humanoids. The runeblade can hold the souls of up to twelve dead humanoids.

Banner of the Scourge. Unless the boneguard commander is incapacitated, it and undead creatures of its choice within 60 feet of it are immune against features that turn undead.

Actions

Multiattack. The boneguard commander makes three attacks: two with its runeblade, and one with its shield.

Runeblade. Melee Weapon Attack: +13 to hit, reach 10 ft., 1 target. Hit: 11 (1d8 + 7) slashing damage, or 12 (1d10 + 7) slashing damage if used with two hands, plus 18 (4d8) necrotic damage.

Shield. Melee Weapon Attack: +13 to hit, reach 5 ft., 1 target. Hit: 29 (5d8 + 7) bludgeoning damage. The target must succeed on a DC 18 Constitution saving throw or become stunned until the end of it's next turn.

Army of the dead. The boneguard commander can raise up to 6 risen footmen consuming the souls in it's runeblade.

 

Description

Armed with a blade etched with magical runes and a massive shield these commanders of the undead wear plate magical plate armor and carry a flag on their back symbolizing the scourge. Though quite fierce and deadly in combat they can also raise the souls of fallen enemies to aid them in combat.

Previous Versions

Name Date Modified Views Adds Version Actions
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10/10/2023 5:48:55 AM
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10/11/2023 1:23:17 AM
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Habitat: Arctic

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