Brute. The Charau-Ka's weapon attacks deal one additional die of damage (included in the attack).
Keen Hearing and Smell. The Charau-Ka has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Reckless. At the start of its turn, the Charau-ka can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Handaxe. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., 1 target. Hit: 9 (2d6 + 3) slashing damage.
Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 7 (2d4 + 3) bludgeoning damage.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 7 (2d4 +3) piercing damage.
Mutiattack. The Charau-Ka makes either two Handaxe attacks, or two Fist attacks.
Wounded Fury. When reduced to half its hit point maximum, the Charau-Ka can use its reaction to make a melee weapon attack against one creature it can see within 5 feet of it.
Description
Berserkers are at the front of any charau-ka war-band, charging into battle screaming and hollering.
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