Standing Leap. The broken vessel's long jump is up to 20 feet and his high jump is up to 20 feet, with or without a running start.
Bloated Husk. The broken vessel is an empty shell bloated with infection, a creature that touches it or hits it with a melee attack while within 5 feet of it takes 4 (1d8) acid damage and 4 (1d8) radiant damage.
Multiattack. The broken vessel makes three broken nail attacks, and uses it's infectious cascade if available.
Broken Nail. Melee Weapon Attack: +5 to hit, reach 5ft., 1 target. Hit: 5 (1d4 + 3) slashing damage.
Infectious Cascade (Recharge 5-6). The broken vessel shake it's head and the large infectious blob on it like a madman, raining bubbles of infection everywhere around itself in a 20-foot radius sphere. All creatures in that area other than the broken vessel must make a DC 13 Dexterity saving throws, taking 9 (2d8) acid damage and 9 (2d8) radiant damage on a failled save, or half as much damage on a successful one.
Description
A larger than average vessel that seem to have passed away, if it was alive to begin with. It's three horned head appears to be damaged, now bearing a large hole, and from there, a large bubble of a mysterious glowing and pulsating ooze-like infection appeared, reanimating it into a shambling and aggressive husk.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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5/12/2020 12:27:07 AM
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38
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1
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6/18/2020 7:51:58 PM
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52
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0
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6/18/2020 8:22:16 PM
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46
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0
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11/17/2024 8:06:15 PM
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63
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4
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Coming Soon
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