Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn’t incapacitated.
Low-light Vision. A coyote can see twice as far in dim light as a human
Opportune Bite. If the coyote has advantage on attack rolls against a creature, they deal 1 additional damage
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Opportune Bite. Melee Weapon Attack: +3 plus Proficiency Bonus (PB) to hit, reach 5 ft., one target. Hit: 6 (1d6+3 plus Proficiency Bonus (PB)) piercing damage.
This loping canine is surrounded by many of its kin. They circle, looking for an opportunity for food.
Gregarious creatures, coyotes are nearly always found with their family unit. They are hardy scavengers that can survive in most areas and climates. They rarely pose a threat to larger game but if hungry, a band of coyotes will work together to attack opportune prey. Their presence is readily noticeable by their telltale howl that alerts their family and nearby bands of their presence or the availability of food.
Description
This loping canine is surrounded by many of its kin. They circle, looking for an opportunity for food.
Gregarious creatures, coyotes are nearly always found with their family unit. They are hardy scavengers that can survive in most areas and climates. They rarely pose a threat to larger game but if hungry, a band of coyotes will work together to attack opportune prey. Their presence is readily noticeable by their telltale howl that alerts their family and nearby bands of their presence or the availability of food.
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