Spellcasting. The bard is a 7th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +5 to hit with spell attacks). It has the following bard spells prepared:
Cantrips (at will): chill touch, mage hand, vicious mockery, Primal Savagery
1st level (4 slots): charm person, healing word, inflict wounds, ray of sickness, thunderwave
2nd level (3 slots): invisibility, Blindness/Deafness, Wither and Bloom
3rd level (3 slots): Animate Dead, Vampiric Touch, Enemies Abound, Counterspell
4th level (2 slots): Compulsion, Shadow of Moil, Dimension Door
Taunt (2/Day). The bard can use a bonus action on its turn to target one creature within 30 feet of it. If the target can hear the bard, the target must succeed on a DC 14 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bard’s next turn.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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