Medium Humanoid (Any Race), Any Evil Alignment
Armor Class 18 (chain shirt)
Hit Points 45 (8d8 + 8)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
13 (+1)
CHA
18 (+4)
Saving Throws DEX +6, WIS +4
Skills Acrobatics +6, Deception +10, Perception +6, Performance +8
Senses Passive Perception 15
Languages any two languages
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Spellcasting. The bard is a 7th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +5 to hit with spell attacks). It has the following bard spells prepared:

Cantrips (at will): chill touch, mage hand, vicious mockery, Primal Savagery

1st level (4 slots): charm person, healing word, inflict wounds, ray of sickness, thunderwave

2nd level (3 slots): invisibility, Blindness/Deafness, Wither and Bloom

3rd level (3 slots): Animate Dead, Vampiric Touch, Enemies Abound, Counterspell

4th level (2 slots): Compulsion, Shadow of Moil, Dimension Door

Taunt (2/Day). The bard can use a bonus action on its turn to target one creature within 30 feet of it. If the target can hear the bard, the target must succeed on a DC 14 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bard’s next turn.

Actions

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Monster Tags: NPC

Habitat: Urban

AshlingVT

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