Draining Tentacles. The cosmic spawn egg can have up to six tentacles at a time. Each can be attacked (AC 14; 10 hit points; immunity to poison and psychic damage). Destroying one deals no damage to the egg, which can extrude a replacement on its next turn. A tentacle can also be broken if a creature takes an action and succeeds on a DC 15 Strength check against it.
Multiattack. The egg makes four attacks with its tentacles and drains any grappled foes.
Tentacle. Melee Weapon Attack: +7 to hit, reach 20 ft., one creature. Hit: The target is grappled (escape DC 15). Until the grapple ends, the target is restrained and has disadvantage on Strength checks and Strength saving throws, and the egg can't use the same tentacle on another target.
Drain. The egg drains each creature grappled by it, inflicting 7 (2d6) necrotic damage.
Description
A cosmic spawn egg is usually encountered launched at a spelljammer ship as from a mangonel, as ships provide the physical nourishment and fear the egg needs to hatch. Each round a cosmic spawn egg drains a foe, roll a d6. On a 1, the egg hatches a cosmic spawn.
Previous Versions
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