Brute. A melee weapon deals one extra die of its damage when the hunter hits with it (included in the attack).
Opportunist. A melee weapon deals one extra die of its damage when the hunter hits a target who is stunned.
Multiattack. The hunter makes two melee attacks and one ranged attack.
Battleaxe. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Uppercut. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 6 (1d4 +4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Constitution Saving throw or be stunned until the beginning of its next turn.
Hook Pull. Ranged Weapon Attack: +5 to hit, range 20/30 ft., one target. Hit: 5 (1d6 +2) piercing damage. If the target is a large or smaller creature it must succeed a DC 15 Strength saving throw or be pulled up to 15 ft closer to the hunter.
Hook Slice. Ranged Weapon Attack: +5 to hit, range 20/30 ft., one target. Hit: 11 (2d8 + 2) slashing damage.
Description
Bounty Hunters can be criminals or work for the law. They are neutral hunters that complete a simple job: find the target and either kill or capture them.
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