Medium Humanoid (Halfling), Neutral Good
Armor Class 13
Hit Points 67 (9d8 + 27)
Speed 30 ft., (40 ft. bear form) , Swim 30 ft. (bear form)
STR
12 (+1)
DEX
13 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
18 (+4)
CHA
9 (-1)
Saving Throws INT +3, WIS +7
Skills Nature +3, Perception +6, Survival +6
Damage Resistances Cold
Senses Passive Perception 16
Languages Common, Druidic, Halfling
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Spellcasting (Humanoid Form Only). Blossom is a 7th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 15; +7 to hit with spell attacks). She has the following druid spells prepared:

Cantrips (at will): druidcraft, guidance, poison spray,  primal savagery

1st level (4 slots): cure wounds, entangle, speak with animals, thunderwave

2nd level (3 slots): animal messenger, barkskin, hold person

3rd level (3 slots): meld into stone, sleet storm, call lightning

4th level (3 slots): stoneskin

 

Actions

Change Shape (2/day). Blossom magically polymorphs into a cave bear.  Any equipment she is wearing or carrying is absorbed.  She reverts to her humanoid form when she dies. Blossom can revert to her true form using a bonus action.  

Cave Bear:  AC 12; 42 hit points; perception +3 (adv based on smell)
STR 20 (+5); DEX 10 (+0); CON 16 (+3); INT 2 (-4); WIS 13 (+1); CHA 7 (-2)

Multiattack.  The bear makes two attacks: one with its bite and one with its claws.

Bite. +7 to hit, reach 5 ft., one target; 1d8 + 5 piercing damage

Claws.  +7 to hit, reach 5 ft., one target; 2d6 + 5 slashing damage

 

vetmandm

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