Large Giant (Ogre, Wizard), Lawful Evil
Armor Class 15 (Calculating)
Hit Points 76 (8d10 + 21)
Speed 40 ft.
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
16 (+3)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws STR +6, INT +5, CHA +4
Senses Darkvision 60 ft., Passive Perception 15
Languages Common, Giant
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Special Equipment. Estavan wears a Necklace of Adaptation, and weilds a Naginata +2 made for his size.

Calculating. Estavans AC includes his intelligence modifier.

Actions

Power of Authority. Estavan targets a creature he can see within 60 feet of himself. The target must succeed on a DC 16 Intelligence saving throw or take 10 (3d6) psychic damage and have the incapacitated condition for 1 minute. At the end of each of the target’s turns, it can repeat the saving throw, ending the incapacitated condition on itself on a success. A target that succeeds on the saving throw becomes immune to Estavans Power of Authority for 24 hours.

Spellcasting. Estavan casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability:

At will: dispel magic, fly, mage armor, mage hand, prestidigitation

2/day each: Darkness, invisibility, polymorph(self only), Cone of Cold

1/day each: Regenerate, gaseous form, sleep, comprehend languages

Naginata +2. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (4d6 + 6) slashing damage.

Whip. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 8 (2d6 + 4) slashing damage.

Description

Estavan is an ogre mage, working in the Planar Trade Consortium (PTC) in Sigils Clerks Ward; arranging trades and selling items to people through his connections.

His influence can be felt throughout the Gatetown of Tradegate, his power even creeping predator-ly into Bytopia, in the town of Yeoman. 

He is constantly trying to court Zadara, seemingly in hopes of controlling more of Sigils markets.

He is NEVER seen in sigil openly, only ever in his second-story office in Clerks Ward. But rumor is that he has a portal to Gatetown and Yeoman, which he uses, with his spell polymorph to be around it.

Monster Tags: NPC

Habitat: Urban

Daviddoesntsucc

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