Large Elemental, Neutral
Armor Class 14
Hit Points 102 (12d10 + 36)
Speed 30 ft., fly 60 ft. (hover)
STR
14 (+2)
DEX
18 (+4)
CON
16 (+3)
INT
5 (-3)
WIS
10 (+0)
CHA
6 (-2)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Lightning, Poison, Thunder
Senses Darkvision 60 ft., Passive Perception 10
Languages Auran
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Storm Form. The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 3 (1d6) lightning damage and 3 (1d6) thunder damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 3 (1d6) lightning damage and 3 (1d6) thunder damage. Any creature that is within the elemental's space is deafened due to the roaring winds. Any creature that ends its turn in the elemental's space takes 3 (1d6) lightning damage and 3 (1d6) thunder damage.

Actions

Multiattack. The elemental makes two slam attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) bludgeoning damage and 5 (1d8) thunder damage.

Lightning Bolt. The elemental creates a bolt of lightning which strikes at a point it can see within 100 feet. Each creature within 10 feet of that point must make a DC 14 Dexterity saving throw, taking 22 (5d8) lightning/thunder damage on a fail, and half as much on a success.

Description

No one knows how Storm Elementals originate. Whether they were Air Elementals turned to condensed fury and rage. Or if they are embodiments of actual storms. What is known is that they are a typhoon of lightning and thunder and anger.

Habitat: ArcticCoastalMountain

Mythenlore

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