Large unknown
Armor Class 12 Natural
Hit Points 3 (1d8)
Speed 30 ft., Burrow 30 ft., Climb 30 ft., Climb 30 ft., Fly 30 ft., Swim 30 ft.
STR
15 (+2)
DEX
12 (+1)
CON
15 (+2)
INT
6 (-2)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +4, CON +4
Skills Athletics +4
Senses Tremorsense Subterranean lv15 gains tremorsense to a range of 30 feet., Passive Perception 10
Languages Instinctively understands its cavalier
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Find Cavalier. Your mount has a deep connection with you spanning any distance. As long as your mount is on the same plane as you, it knows your location and can make its way back to you if nothing prevents it from doing so.

Archetype. At 1st level you choose an archetype for your mount. This archetype grants your mount features at levels 1, 7, and 15.

Actions

Attack. Requiring your bonus action while mounted and action if you not are mounted, you direct your mount to make one attack with natural weapons, 1d20 + Str/Dex + PB to hit, reach 5 ft., one target. Hit: Bludgeoning, piercing, or slashing damage (your choice when you select your mount's archetype) equal to your valor die + its Str/Dex modifier.

Bonus Actions

Regeneration. Amphibian Archetype at level 15 choosed.

Dash. Compact or Equine Archetype at level 15 choosed.

Reactions

Attack. Compact Archetype at level 7 choosed.

Glide. Winged Archetype at level 7 choosed.

Legendary Actions

 

Mythic Actions

 

Description

 

Lair and Lair Actions

 

sahvoz03

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