Medium Or Small Undead, Chaotic Evil
Armor Class 8 Natural
Hit Points 18 (4d4)
Speed 25 ft., Hover
STR
14 (+2)
DEX
12 (+1)
CON
10 (+0)
INT
16 (+3)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws INT +5
Damage Vulnerabilities Radiant
Damage Immunities Acid, Cold, Poison
Condition Immunities Frightened, Petrified, Poisoned
Senses Passive Perception 8
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Poison cloud:                                                                                                                           
        Every creature in a 15 feet radius of the spirit takes 1d4 poison damage.

Actions

Ghastly claw

Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 6 (2d6+ 2) piercing damage and creature has disadvantage for 1d4 turns.

 

Description

The bane spirit is a dead person who died of poison and in rare cases depending on the poison the poison stays with the soul and lingers on. This does not really matter to the spirit because it is already dead but for living people this is bad because the poison can be deadly if they get to close to the bane spirit.

Lair and Lair Actions

 

 

Habitat: ForestHillSwamp

Gamja99

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