Medium Celestial (Cleric), Neutral
Armor Class 12
Hit Points 44 (8d8 + 8)
Speed 20 ft.
STR
8 (-1)
DEX
14 (+2)
CON
12 (+1)
INT
15 (+2)
WIS
16 (+3)
CHA
14 (+2)
Saving Throws INT +4, WIS +5
Skills Insight +4, Perception +6
Condition Immunities Exhaustion
Senses Darkvision 60 ft., Passive Perception 16
Languages understands all languages but can’t speak; communicates via Symbol Speech
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Symbol Speech. Fell communicates by creating illusory symbols and pictures that float in the air in front of itself and disappear a few seconds later. A creature that can see such a message can decipher it with a successful DC 10 Intelligence (Investigation) check (no action required).

Actions

Multiattack. Fell makes two Dart attacks. He can replace one of these attacks with a spell.

Dart. Ranged Weapon Attack: +5 to hit, range 90 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Spellcasting. Fell casts one of the following spells, using wisdom as his spellcasting ability. (Spell save DC 14.)

At will: Guidance, Detect Magic, Light, Thaumaturgy

2/day each: Freedom of Movement, Gate, Shield of Faith, Remove Curse

1/day each: Planeshift, Planar Binding

Description

Among the bustling throngs of Sigil’s streets float gray-skinned, vaguely humanlike figures with curled horns. Where they travel, cracks in the mortar seal shut, stray bricks float back into place, and ruined city blocks are restored. These are dabus, the silent caretakers of Sigil and loyal servants of the Lady of Pain.

Dabus patrol the City of Doors to maintain public buildings, portals, and utilities. They use their innate ability to manipulate Sigil’s infrastructure not only to effect repairs but also to combat individuals who disrupt the city’s operations or violate the Lady’s edicts, hurling bricks at troublemakers and subduing them by causing the streets to sprout grasping cobblestone hands.

When dabus communicate, rather than speaking or signing words, they create esoteric illusory images and symbols in front of themselves. Scholars have yet to determine the origin of dabus’s difficult-to-comprehend rebuses, though some speculate their etymology predates Sigil itself.


 

Fell runs a tattoo parlor in the Hive. From a distance, he looks like any other of his kind—a lean, purple-skinned figure in flowing robes, his horns protruding from a voluminous tuft of white hair atop his head. Shunned by the Lady of Pain and ostracized by his kin for declaring himself a priest of Aoskar, the dead god of portals, Fell now walks on the ground instead of floating above it. However, some of the dabus’s magic remains, evident in the indelible designs he weaves into his visual rebuses.

Fell’s Tattoos is a modest, oblong shack down the street from the Smoldering Corpse Bar. A pearl lightning bolt above the door marks the parlor’s entrance. Inside, the quiet artist lets his handiwork speak for itself. Fell nods and smiles at his clients, producing wispy images that hang in the air and adjusting the shapes to their liking. The dabus applies each tattoo with a wave of his hand, wafting the design toward the client’s skin where it grafts itself in vibrant ink. Fell ALSO sells a small leaflet of dabus symbols and phrases, so people can understand both him and other Dabus better!

He is very social, waving and grinning to passers by, despite some of them running away from him, worried they would invite the Ladys Ire by interacting with him. He is a cleric, and able to cast spells like one. When not in the store, he can be seen throughout the hive ward, cleaning litter and even filling potholes by hand!

Monster Tags: NPC

Daviddoesntsucc

Comments

Posts Quoted:
Reply
Clear All Quotes