Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Lightning Absorption. Whenever the Aztec tiger construct is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Shock.
Ranged Weapon Attack: +6 to hit, reach 60 ft., one target. Hit: 12 (2d8 + 5) Lightning damage.
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