Tiny Undead, Unaligned
Armor Class 18 (natural armor)
Hit Points 20 (7d4)
Speed 0 ft., Fly 50 ft.
STR
2 (-4)
DEX
18 (+4)
CON
11 (+0)
INT
1 (-5)
WIS
5 (-3)
CHA
1 (-5)
Saving Throws DEX +6
Skills Acrobatics +6
Damage Immunities Poison
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 7
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Abductor. The Animated Limb makes grapples using its Dexterity(Acrobatics) skill against large or smaller creatures. When it succeeds in this way, it may choose to do one of the following instead of the normal grappling rules: Silence a creature, Blind a creature, Reduce a creatures movement speed to half, Shove a creature. A creature that is grappled by this creature can use an action to make a contested grapple check to break the grapple.

Actions

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage.

JacktheBlack

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