Multiattack. Basso can make 1 Runic Hammer attack and use Crucible's Fire as 1 action.
Runic Hammer. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d6+4) bludgeoning damage, plus 11 (3d6) fire damage.
Crucible's Fire. Baddo targets one creature he can see within 60 feet. The target must make a DEX (DC: 15) saving throw. On a failed save, the target takes 5(1d8) bludgeoning damage and 5(1d8) fire damage and is knocked prone. On a successful save, the target takes half as much damage and is not knocked prone.
Strike the Anvil. Baddo strikes his shield, casting one of the following spells at 3rd level. Baddo's spell save is (DC: 15).
mass healing word, heat metal, spirit guardians, cure wounds
Drop the Hammer. Baddo brings forward an enchanted hammer linked with his own, casting the spiritual weapon spell, using a +7 spell attack modifier.
Forged in Iron. When an ally within 30 feet is hit by an attack, Baddo can use his reaction to cause the attacker to reroll the attack.
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