Unarmored Defense. While not wearing armor, the monk's AC equals 10 plus its Dexterity modifier plus its Wisdom modifier.
Fleeting Wind Technique. The monk's jump distance is doubled.
Invisible. The monk is invisible.
Lightless Arts. The monk can cast the following spells, using Wisdom as the spellcasting ability:
At will: minor illusion
1/short rest: darkness, darkvision, pass without trace, silence
Multiattack. The monk makes four shortsword attacks.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Fleeting Wind Defense. The monk takes the Dash, Disengage, or Dodge action.
Deflect Missiles. When the monk is hit by a ranged weapon attack, it reduces the damage taken by 1d10 + 6.
Description
Monks that follow the Way of the Fleeting Wind willingly subject themselves to a magic ritual that renders them permanently invisible. In all other respects, this tradition is very similar to the Way of the Shadow, and many sages suspect that the former originated from the latter.
Comments