Medium Fey, Lawful Evil
Armor Class 16 Natural/Plate
Hit Points 94 (2d12 + 15)
Speed 30 ft., Fly 40 ft.
STR
15 (+2)
DEX
18 (+4)
CON
20 (+5)
INT
17 (+3)
WIS
16 (+3)
CHA
14 (+2)
Saving Throws DEX +7, CON +8
Condition Immunities Poisoned
Senses Darkvision, Passive Perception 15
Languages Common The area its currently in.
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Specter Hand. The Bone Fairy has he ability to reach through solid objects and, in turn pull items through said solid objects.   

Can't Wake Mom. The Bone Fairy can magically create zero noise and also has advantage on stealth checks.  

Actions

Bone Extraction.  If the Bone Fairy is within 5ft a creature with a skeleton it will have to make a constitution saving (DC 13), upon succeeding nothing will happen, upon failing the Bone Fairy with take one major bone (like a femur) and will give said player 20gp.

Scratch. Melee Weapon Attack: +10 to hit, reach 5ft., 1 target. Hit: 20 (2d10 + 5) Slashing  damage.

 

Reactions

Bones. When a Bone Fairy sees a bone it will do everything in its power to take it, with it getting an extra movement action. 

Description

A variant of the harmless and tiny tooth fairly expect human-sized, including more mute colors, and will take regular bones instead of teeth. They will sneak into homes and use their magic abilities to extract bones from their target. They are fair in their ways and will usually take bones from the nearly dead or willing targets of course paying them afterwards for the fresh item for the collection, they will only attack unwilling creatures if they are hostile or they have gone insane for B O N E S. They will hoard bones and will carry their personal favorites on them as makeshift armor.       

Dankabs

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