Copycat. Every action the enemies make, make a perception check. On a pass the creature now understands the ability and is able to is it at a 50% power decrease. (Physical 15 DC, magical 18 DC, Bloodhunter10 DC)\
Multitask. Able to make two actions in the same turn
Spellcasting. Its spellcasting ability is Intelligence (spell save DC 15, +5 to hit with spell attacks). The monster has the ability to copy and use spells once seen at 50% strength.
Copycat. Copycat ability lets him learn the moves of others and use it to his advantage.
Laser pistol. To hit +2 Damage (3d6)
Bite. To hit +4 Damage (1d8+2)
Copycat. Copycat ability lets him learn the moves of others and use it to his advantage.
Copycat. Every action the enemies make, make a perception check. On a pass the creature now understands the ability and is able to is it at a 50% power decrease. (Physical 15 DC, magical 18 DC, Bloodhunter10 DC)
Enter the description for how legendary actions work for your monster here.
In place of me (Costs 2 Actions). The creature targets one target it can see within 30 feet of it. The next time the creature takes damage, the target must make a Con Saving throw DC 18 or take half the damage in place of the creature.
Description
Alexander Yomir (Copycat) is a monstrosity created by his own means. A mad scientist who experimented on others and at the brink of getting captured stabbed himself with a syringe that mutated his genes with the following DNA (Copycat blood fiend demon, Shark) and along side his great intelligence is able to use the abilities of said creature.
Previous Versions
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8/28/2023 8:00:13 PM
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10/17/2023 11:40:07 PM
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Coming Soon
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