Extension: The Black Hand is an extension of Ebanus's Powers, therefore it uses his attack bonus and adds his Charisma to the damage of its attack rolls(included in attack)
Brutal: The Hand's Attacks become a critical hit on a roll of 18-20 on the d20 and critical hits it lands deal an additional 8d10 Damage.
Negative: Necrotic and Fire damage dealt by the Hand ignores resistance and treats immunity as if it were resistance.
Sweep: Melee Weapon Attack, +25 to hit: The hand makes an attack roll at all creatures in a line 300 ft long, 50 Ft Wide, on hit: a creature takes 55(10d10) Force Damage
Negative Energy Ray: Ranged Spell Attack, +25 to hit, range 300 ft: On a hit: Deals 36(6d12) Necrotic damage and a Creature must make a DC 27 Constitution Saving throw or have its Str score reduced by 1d4.
Fist: Melee Weapon Attack, Single Target, Range: 150 Feet, +25 to hit, on hit: Deals 10d12 Bludgeoning Damage and the target must make a DC 27 Str Save or be Knocked Prone.
Burst of Black Flame: All creatures within a 90 ft Sphere that Ebanus can see must make a DC 27 Dexterity Saving throw. On a failed save a creature takes 110(20d10) Fire damage.
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